Destiny 2’s new season Super Buffs explained

Wallpaper with some of the playable classes from Destiny 2.
Source: hdwallpapers.in

With a new season of Destiny 2 right around the corner, the developers over at Bungie have just released some info on ability workarounds.

Despite coming out of the gates with a lack of content and a few gameplay issues, Destiny 2 has slowly but surely fixed all those issues. Currently, it’s one of the most played looter shooters out there, mainly due to offering PvE and PvP modes. With three base classes and plenty of subclasses to choose from, Destiny 2 offers a ton of variety and customization options to fit your playstyle. Soon enough, their newest season, called Season of the Deep, will be released, and Bungie just showed off some of the main changes to super abilities. So to help you choose the ideal class to play in this new season, here are some of the most significant changes.

Concept art for upcoming Season of the Deep from Destiny 2.
Source: steampowered.com
  • All super abilities will get a PvE damage resistance buff of 20%. This is a pretty consistent buff, but remember that it applies to the Titan bubble and the Warlock well abilities only during their casting animations. All of the buffs that will be mentioned below are specific to PvE.

Titan

  • The Sentinel Shield will receive a flat 20% increase in damage output
  • Burning Maul will also be getting a 10% damage increase as well as creating a Sunspot on cast when you have Sol Invictus equipped. A Scorch DOT will also be applied after using the heavy attack spin.
  • The Hammer of Sol gets a 10% damage increase.
  • Fist of Havoc will have all attack types tweaked. Light attack cost was reduced to 6%, and Heavy attack cost was reduced to 12%. Damage will be increased by 33% for Heavy attacks as well as blinding targets for a short duration.
  • The Shiver Strike speed for Glacial Quake will be increased by 10%

Hunter

  • The Golden Gun will receive a 20% damage increase for both Marksman and Deadshot
  • A 20% damage increase for Arc Staff
  • The only PvP buff is for Gathering Storm. Main damage increased to 300, Lightning Strike damage increased to 500 and tick damage raised to 60.
  • The Spectral Blade will deal 35% more damage as well as inflicting weaken when you land a Heavy attack

Warlock

  • 20% damage increase for Nova Bomb
  • 10% damage increase for Winter’s Wrath
  • Nova Warp will get a 15% buff to damage. Hitting an enemy with a fully charged attack will give them the Volatile status effect.
  • Stormtrance will also get a 25% damage increase. The increase in damage output over time will max out after three seconds, down from five.
  • Chaos Reach gets a 25% damage increase. Damage resistance during PvP will be increased to 50% from 40%. Your strafing speed will also receive a buff from 3.5m/s to 4.5m/s.

It’s good that Bungie listens to their players and consistently tweaks under-used abilities. As far as we know, Season of the Deep should be out on May 23, 2023. Until then, you can check out our best extraction shooter list if you want to try a different FPS game style that combines PvE and PvP. You can read the full patch notes for the upcoming season right here.

Promotional poster for Destiny 2's current season titled Lightfall.
Source: steampowered.com